#include "kraw.h"

using namespace Kraw;

//An application that loads a scene from an Xml file,
//displays it and lets you manipulate it from an onscreen console
class ViewApp : public App
{
public:

};

//APPLICATION
App* CreateApp()
{
    return new ViewApp;
}

void App::Init()
{
}

bool App::Open()
{
    return true;
}

void App::Close()
{
}

bool App::Tick(float frameTime)
{
    return true;
}

void App::Draw()
{
}
